<?xml version="1.0" encoding="UTF-8"?>

<monster>
	<etools-version>1.666</etools-version>
	<name>Animal, Eagle</name>
	<player>Unknown</player>
	<gender>Male</gender>
	<hair></hair>
	<eyes></eyes>
	<race>Animal, Eagle</race>
	<experience>0</experience>
	<options>
		<gamemode>
			<name>D&amp;&amp;D v3.5e</name>
			<index>0</index>
			<style>1</style>
			<dbase>Database_v35e.mdb</dbase>
		</gamemode>
		<revised-weapon-mode>1</revised-weapon-mode>
		<spell-sorting>1</spell-sorting>
		<text-offhand-indication>1</text-offhand-indication>
		<armor-as-damage-reduction>0</armor-as-damage-reduction>
		<loaded-sources>
			<name>Player's Handbook II</name>
			<name>Monster Manual IV</name>
			<name>City of the Spider Queen v35e</name>
			<name>Arms &amp; Equipment Guide v35e</name>
			<name>Deities &amp; Demigods v35e</name>
			<name>Epic Level Handbook</name>
			<name>Faiths and Pantheons v35e</name>
			<name>Fiend Folio v35e</name>
			<name>Living Greyhawk Gazetteer v35e</name>
			<name>Monster Manual II v35e</name>
			<name>Monsters of Faerun v35e</name>
			<name>Savage Species v35e</name>
			<name>Silver Marches v35e</name>
			<name>Unapproachable East v35e</name>
			<name>Underdark v35e</name>
			<name>Complete Arcane</name>
			<name>Complete Adventurer</name>
			<name>Complete Divine</name>
			<name>Complete Warrior</name>
			<name>Serpent Kingdoms</name>
			<name>Heroes of Horror</name>
			<name>Races of the Wild</name>
			<name>Forgotten Realms Campaign Setting v35e</name>
			<name>Expanded Psionics Handbook</name>
			<name>Players Handbook v35e</name>
			<name>Dungeon Masters Guide v35e</name>
			<name>Monster Manual v35e</name>
			<name>Core eTools Data</name>
			<name>Lords of Madness</name>
			<name>Miniatures Handbook</name>
			<name>Sandstorm</name>
			<name>Monster Manual III</name>
			<name>Stormwrack</name>
			<name>Races of Destiny</name>
			<name>Unearthed Arcana</name>
			<name>Spell Compendium</name>
			<name>Magic of Incarnum</name>
			<name>Manual of the Planes v35e</name>
			<name>Dungeon Masters Guide II</name>
			<name>Draconomicon</name>
			<name>Frostburn</name>
			<name>Heroes of Battle</name>
			<name>Fiendish Codex II: Tyrants of the Nine Hells</name>
			<name>Book of Vile Darkness</name>
			<name>Tome of Magic</name>
			<name>Complete Scoundrel</name>
			<name>Complete Psionic</name>
			<name>Tome of Battle</name>
			<name>Living Greyhawk</name>
			<name>CMP Bonus Data</name>
			<name>User-Created Material</name>
			<name>User-edited (by ET Helper) rules</name>
			<name>Book of Exalted Deeds</name>
			<name>Sons of Gruumsh</name>
			<name>Weapons of Legacy</name>
			<name>Planar Handbook</name>
			<name>Races of Eberron</name>
			<name>Fane of the Drow</name>
			<name>Hellspike Prison</name>
			<name>Libris Mortis</name>
			<name>Races of Stone</name>
			<name>City of Splendors: Waterdeep</name>
			<name>Fiendish Codex I: Hordes of the Abyss</name>
		</loaded-sources>
	</options>
	<active-magic-bonuses>
		<magic-bonus>
			<name>AC</name>
			<type>Natural Armor</type>
			<bonus>1</bonus>
			<source>Racial</source>
		</magic-bonus>
	</active-magic-bonuses>
	<favored-class>Any</favored-class>
	<experience-mulitple>1</experience-mulitple>
	<portrait>../../Portraits/MM/None.jpg</portrait>
	<challenge-rating>1/2</challenge-rating>
	<alignment>
		<name>Neutral</name>
		<abbr>N</abbr>
	</alignment>
	<size>
		<category>Small</category>
		<type>Animal</type>
		<subtype></subtype>
		<height>0' 0"</height>
		<weight>0 lbs.</weight>
		<face>
			<x>5</x>
			<y>5</y>
		</face>
		<reach>5</reach>
	</size>
	<race-info>
		<climate>
			<name>Temperate Mountains</name>
		</climate>
		<advancement>
			<advance>
				<min>2</min>
				<max>3</max>
				<size>Medium</size>
			</advance>
		</advancement>
		<roles>
			<role>Critter</role>
		</roles>
		<alignment>
			<alignment>Neutral</alignment>
			<modifier>Always</modifier>
		</alignment>
		<treasure>
			<coins>
				<type>None</type>
			</coins>
			<goods>
				<type>None</type>
			</goods>
			<items>
				<type>None</type>
			</items>
		</treasure>
	</race-info>
	<age>0</age>
	<hit-dice>
		<hit-die>
			<class>Animal</class>
			<die>1d8</die>
			<bonus>+1</bonus>
		</hit-die>
	</hit-dice>
	<history>
		<history-info>
			<class>Animal</class>
			<level>1</level>
		</history-info>
	</history>
	<classes>
		<total>1</total>
		<unadjusted>1</unadjusted>
		<class>
			<name>Animal</name>
			<level>1</level>
			<exclass>0</exclass>
		</class>
	</classes>
	<features>
		<special-qualities>
			<special-quality>Low-light Vision (Ex)</special-quality>
		</special-qualities>
		<feats>
			<feat>
				<name>Weapon Finesse</name>
				<value>1</value>
				<description>You can use Dex mod on melee attack rolls with light weapons, rapiers, whips, and spiked chains. (PH102).</description>
			</feat>
		</feats>
	</features>
	<abilities>
		<ability>
			<name>Strength</name>
			<abbr>STR</abbr>
			<base>10</base>
			<modifier>+0</modifier>
		</ability>
		<ability>
			<name>Dexterity</name>
			<abbr>DEX</abbr>
			<base>15</base>
			<modifier>+2</modifier>
		</ability>
		<ability>
			<name>Constitution</name>
			<abbr>CON</abbr>
			<base>12</base>
			<modifier>+1</modifier>
		</ability>
		<ability>
			<name>Intelligence</name>
			<abbr>INT</abbr>
			<base>2</base>
			<modifier>-4</modifier>
		</ability>
		<ability>
			<name>Wisdom</name>
			<abbr>WIS</abbr>
			<base>14</base>
			<modifier>+2</modifier>
		</ability>
		<ability>
			<name>Charisma</name>
			<abbr>CHA</abbr>
			<base>6</base>
			<modifier>-2</modifier>
		</ability>
	</abilities>
	<hit-points>5</hit-points>
	<initiative>
		<modifiers>
			<modifier name="ability" value="2"/>
			<modifier name="feat" value="0"/>
			<modifier name="magic" value="0"/>
			<modifier name="user" value="0"/>
			<modifier name="misc" value="0"/>
		</modifiers>
	</initiative>
	<saving-throws>
		<saving-throw>
			<name>Fortitude</name>
			<abbr>Fort</abbr>
			<ability>Con</ability>
			<modifiers>
				<modifier name="base" value="0"/>
				<modifier name="ability" value="1"/>
				<modifier name="magic" value="0"/>
				<modifier name="feat" value="0"/>
				<modifier name="race" value="0"/>
				<modifier name="familar" value="0"/>
				<modifier name="feature" value="0"/>
				<modifier name="user" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
		</saving-throw>
		<saving-throw>
			<name>Reflex</name>
			<abbr>Ref</abbr>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="base" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="magic" value="0"/>
				<modifier name="feat" value="0"/>
				<modifier name="race" value="0"/>
				<modifier name="familar" value="0"/>
				<modifier name="feature" value="0"/>
				<modifier name="user" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
		</saving-throw>
		<saving-throw>
			<name>Will</name>
			<abbr>Will</abbr>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="base" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="magic" value="0"/>
				<modifier name="feat" value="0"/>
				<modifier name="race" value="0"/>
				<modifier name="familar" value="0"/>
				<modifier name="feature" value="0"/>
				<modifier name="user" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
		</saving-throw>
	</saving-throws>
	<attacks>
		<base>+0</base>
		<attack-string>+0</attack-string>
		<melee>
			<attack-string>+1</attack-string>
			<modifiers>
				<modifier name="base" value="0"/>
				<modifier name="ability" value="0"/>
				<modifier name="size" value="1"/>
				<modifier name="ac-penalty" value="0"/>
				<modifier name="feature" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
		</melee>
		<ranged>
			<attack-string>+3</attack-string>
			<modifiers>
				<modifier name="base" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="size" value="1"/>
				<modifier name="ac-penalty" value="0"/>
				<modifier name="feature" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
		</ranged>
	</attacks>
	<equiped-items>
		<weapons>
			<weapon>
				<bonus>+3</bonus>
				<attack-string>+3</attack-string>
				<name>2 Talon</name>
				<type>Melee</type>
				<damage>1d4</damage>
			</weapon>
			<weapon>
				<bonus>-2</bonus>
				<attack-string>-2</attack-string>
				<name>Bite</name>
				<type>Melee</type>
				<damage>1d4</damage>
			</weapon>
		</weapons>
	</equiped-items>
	<armor-class>
		<modifiers>
			<modifier name="base" value="10"/>
			<modifier name="natural" value="1"/>
			<modifier name="ability" value="2"/>
			<modifier name="armor" value="0"/>
			<modifier name="shield" value="0"/>
			<modifier name="size" value="1"/>
			<modifier name="magic" value="0"/>
			<modifier name="feature" value="0"/>
			<modifier name="class" value="0"/>
			<modifier name="user" value="0"/>
			<modifier name="misc" value="0"/>
		</modifiers>
	</armor-class>
	<speeds>
		<speed>
			<name>Base</name>
			<value>10</value>
		</speed>
		<speed>
			<name>Fly, Average</name>
			<value>80</value>
		</speed>
	</speeds>
	<skills>
		<skill>
			<name>Sense Motive</name>
			<untrained>1</untrained>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Detect when someone is bluffing you, when something is up, or someone is lying. (Wis)</short-description>
		</skill>
		<skill>
			<name>Appraise</name>
			<untrained>1</untrained>
			<ability>Int</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-4"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can appraise common or well-known objects within ten percent of their value. (Int)</short-description>
		</skill>
		<skill>
			<name>Use Rope</name>
			<untrained>1</untrained>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can make firm knots, undo tricky knots, and bind prisoners with ropes. (Dex)</short-description>
		</skill>
		<skill>
			<name>Bluff</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can make the outrageous or untrue seem plausible. (Cha)</short-description>
		</skill>
		<skill>
			<name>Swim</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Str</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>A successful Swim check allows you to swim a certain distance. (Str)</short-description>
		</skill>
		<skill>
			<name>Survival</name>
			<untrained>1</untrained>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can keep yourself and others safe and fed in the wild. (Wis)</short-description>
		</skill>
		<skill>
			<name>Ride</name>
			<untrained>1</untrained>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Gives a bonus on difficult tasks with a particular type of mount. (Dex)</short-description>
		</skill>
		<skill>
			<name>Escape Artist</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to slip bonds, wriggle through tight spaces, or escape an opponents grip. (Dex)</short-description>
		</skill>
		<skill>
			<name>Diplomacy</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to change others` attitudes with a successful skill check (Cha).</short-description>
		</skill>
		<skill>
			<name>Spot</name>
			<untrained>1</untrained>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="rank" value="4"/>
				<modifier name="ability" value="2"/>
				<modifier name="race" value="8"/>
				<modifier name="misc" value="8"/>
			</modifiers>
			<short-description>Detect hiding or obscured creatures, a creature in disguise, or an invisible creature. (Wis)</short-description>
		</skill>
		<skill>
			<name>Gather Information</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to make contacts, learn local gossip, and collect general information. (Cha)</short-description>
		</skill>
		<skill>
			<name>Control Shape</name>
			<untrained>1</untrained>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Lycanthropes can attempt to control their shape changing</short-description>
		</skill>
		<skill>
			<name>Climb</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Str</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to climb a cliff, wall, or other difficult incline. (Str)</short-description>
		</skill>
		<skill>
			<name>Search</name>
			<untrained>1</untrained>
			<ability>Int</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-4"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can find secret doors, simple traps, and other details not readily apparent. (Int)</short-description>
		</skill>
		<skill>
			<name>Hide</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="other" value="4"/>
				<modifier name="misc" value="4"/>
			</modifiers>
			<short-description>Use this skill to move unseen, tail someone without being noticed, or to hide from sight. (Dex)</short-description>
		</skill>
		<skill>
			<name>Listen</name>
			<untrained>1</untrained>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Hear approaching enemies, someone sneaking up on you, or eavesdrop on a conversation. (Wis)</short-description>
		</skill>
		<skill>
			<name>Heal</name>
			<untrained>1</untrained>
			<ability>Wis</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to keep a badly wounded friend from dying, heal others faster, and treat poison. (Wis)</short-description>
		</skill>
		<skill>
			<name>Intimidate</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to get a bull to back down or to get a prisoner to give you information, etc. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Act)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Comedy)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Wind Instruments)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (String Instruments)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Sing)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Keyboard Instruments)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Dance)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Oratory)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Perform (Percussion)</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You are skilled in an artistic form and able to impress audiences. (Cha)</short-description>
		</skill>
		<skill>
			<name>Disguise</name>
			<untrained>1</untrained>
			<ability>Cha</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to change your appearance or someone else`s. (Cha)</short-description>
		</skill>
		<skill>
			<name>Forgery</name>
			<untrained>1</untrained>
			<ability>Int</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-4"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Use this skill to forge documents, signatures, maps, etc. (Int)</short-description>
		</skill>
		<skill>
			<name>Jump</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Str</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="0"/>
				<modifier name="other" value="-12"/>
				<modifier name="misc" value="-12"/>
			</modifiers>
			<short-description>Use this skill to leap over pits, vault low fences, or reach a tree`s lowest branches. (Str)</short-description>
		</skill>
		<skill>
			<name>Craft (__________)</name>
			<untrained>1</untrained>
			<ability>Int</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="-4"/>
				<modifier name="other" value="-2"/>
				<modifier name="misc" value="-2"/>
			</modifiers>
			<short-description>You are trained in a craft, trade, or art such as armorsmithing, bookbinding, pottery, etc. (Int)</short-description>
		</skill>
		<skill>
			<name>Move Silently</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can use this skill to sneak up behind an enemy or to slink away without being noticed. (Dex)</short-description>
		</skill>
		<skill>
			<name>Literacy</name>
			<untrained>1</untrained>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="0"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>Barbarians may spend two skill points to be able to read and write. Max rank is one. (None)</short-description>
		</skill>
		<skill>
			<name>Balance</name>
			<armor-check>1</armor-check>
			<untrained>1</untrained>
			<ability>Dex</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="2"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>You can walk on a precarious-surface as a move equivalent action. (Dex)</short-description>
		</skill>
		<skill>
			<name>Concentration</name>
			<untrained>1</untrained>
			<ability>Con</ability>
			<modifiers>
				<modifier name="rank" value="0"/>
				<modifier name="ability" value="1"/>
				<modifier name="misc" value="0"/>
			</modifiers>
			<short-description>This skill helps you complete an action despite distractions (like being hit while casting a spell). (Con)</short-description>
		</skill>
	</skills>
	<items>
	</items>
	<load>
		<carried>0</carried>
		<light>1 - 24</light>
		<medium>25 - 49</medium>
		<heavy>50 - 75</heavy>
	</load>
	<languages>
	</languages>
	<currency>
		<value>0</value>
	</currency>
	<dungeonmaster>
		<remaining-points>
			<skill>0</skill>
			<feat>0</feat>
			<epic-feat>0</epic-feat>
			<language>0</language>
			<bonus-feat>
				<total>0</total>
			</bonus-feat>
		</remaining-points>
		<rolls>
			<ability>0</ability>
			<hit-points>0</hit-points>
			<hit-point-adjustment>0</hit-point-adjustment>
		</rolls>
		<adjustments>
			<strength>0</strength>
			<dexterity>0</dexterity>
			<constitution>0</constitution>
			<intelligence>0</intelligence>
			<wisdom>0</wisdom>
			<charisma>0</charisma>
			<initiative>0</initiative>
			<fortitude>0</fortitude>
			<reflex>0</reflex>
			<will>0</will>
			<armor-class>0</armor-class>
			<hit-points>0</hit-points>
		</adjustments>
		<totals>
			<ability-points>59</ability-points>
			<inventory-value>0.00</inventory-value>
		</totals>
	</dungeonmaster>
	<variables>
		<variable>
			<name>SneakAttackDieSides</name>
			<value>6</value>
		</variable>
	</variables>
	<notes>
		<description>These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots.&#xA;&#x9;A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The statistics presented here can describe any similar-sized, diurnal bird of prey.&#xA;</description>
		<combat></combat>
		<special-attacks></special-attacks>
		<special-qualities></special-qualities>
		<society></society>
		<characters></characters>
		<misc>Skills: *Eagles receive a +8 racial bonus to Spot checks during daylight.</misc>
	</notes>
</monster>
